Shocked by the sudden change of events, Noble Team presses onwards towards the outpost, breaking through Covenant forces occupying the area. After minutes of trying to locate any evidence of Insurrectionist activity, they come across hostile contacts and its the Covenant. They press on to find two dead UNSC army troopers, hung up interrogation style. Eventually, they come across a few villagers, one of which states he saw something kill his son. Deploying, they investigate the area to find signs of battle, but no bodies. Noble Team's Falcons arriving at VisegradĪrriving at Visegrad, a little town in the Highland Mountains of the Eposz continent, Noble Team immediately find themselves unable to contact their headquarters. Carter-A259, the commanding officer of Noble Team, accepts the mission and welcomes Six to the squad, before they all depart on Falcons to Visegrad. The colonel explains that a relay outpost at Visegrad has dropped out of contact, and that they believe the local Insurrection to be responsible. When he arrives, he is introduced to his new team (as he is replacing a deceased squad member) before being dropped into a briefing held by Colonel Urban Holland. Skip back to events before the Fall of Reach, and we see Noble Six in a Warthog heading towards an outpost on Reach. Halo reach wallpaper menu cracked#The game starts by showing Reach after its glassing, where we also observe the cracked helmet of Noble Six sitting in the dust. Halo Reach is much more melancholic than the previous games, and details the Fall of Reach during the Human-Covenant War, which indirectly led to the discovery of the Halo rings, and to the eventual downfall of the Covenant. This is likely because, from the start of the franchise, the fanbase already knew the fate of the colony of Reach, and that its destruction was inevitable. Halo Reach is possibly the most militaristic out of the games, and also seems to be the only Halo game where the protagonists are actually defeated (in every other game, the protagonist is victorious, whether through battle or escaping one). Noble Six serves as the game's primary protagonist). Unlike ODST, however, the other squad members are not playable. Halo Reach's campaign is similiar to Halo 3 ODST in that it is based only on one world, and follows the story of a squad of soldiers' (Halo Reach's case, it is not a squad of ODSTs, but a squad of Spartan-IIIs called Noble Team.
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